So, Notch has a new game in the works - this time it's set in space. No word yet on if it's space made up of like, 2x2 blocks. The interesting part is the name: Mars Effect. Apparently, Notch has learned nothing from his legal tussle with Bethesda over his previous title, Scrolls.
Alternatively, he's learned that messing with corporate publishers is fun, albeit a little risky. But if I had to choose to meet Bethesda or EA in court, I think I'd pick Bethesda.
Mass Effect Mine Effect Mars Effect after the jump...
In Notch's own words, he said, "after several weeks of trying to come up with a good name for the game, we finally decided not to learn from previous experiences and pick a name that's already kind of in use by a huge existing franchise. After playing around with names like 'Elight', 'Wind Commander', and 'Steve Online', we finally settled on the very catchy name 'Mars Effect'."
That kind of talk won't win over any industry execs, but it sure does endear you to the community. But perhaps Notch is taking the stick-it-to-the-man-shtick a little far?
A bulleted list of what you can expect from Notch in Mars Effect:
- Hard science fiction.
- Lots of engineering.
- Fully working computer system.
- Space battles against the AI or other players.
- A game ending that makes sense.
- Abandoned ships full of loot.
- Waist high walls.
- Seamlessly landing on planets.
- Advanced economy system.
- Mining, trading, and looting.
Annnd... that's it! JOURNALISM!