Wednesday, May 16, 2012

[OMG] Tetsuya Nomura Talks FFVII Remake

Ok, I'll let you down slow, first. That headline is... rather misleading, yes.

When the premier Square Enix art director spoke to Japanese gaming pub Famitsu recently, he wasn't confirming that they were considering remaking one of the most beloved JRPGs of all time, he instead gave some insight into why it'll never happen. :[

Read on to see what the zipper-happy character designer had to say - there's also a previously unheard behind-the-scenes tidbit about FFVII that may interest you... :]

In regards to the drastic and jarring changes to the classic Final Fantasy formula over the years, Nomura told Famitsu he believes they're wholly justified. He said for the franchise to continue to be successful, they would need to cast off that old formula.

Perhaps Japan doesn't have that "if it ain't broke" colloquialism.

“There are a lot of people who want a remake of Final Fantasy VII," Nomura said. "However, new titles take precedence. We work our hardest to make something that might be even better than Final Fantasy VII.

Well then... haven't quite, uh... done that yet, have we? The bits I played of FFXIII before shelving it in disgust were not too "playable" at all. FFXII wasn't much better. 

Nomura then let loose about a design element in the original planning of FFVII:

“At first Yuffie was planned to be an outlaw. There were going to be wanted posters in the street of the opener, one for each of the people you’d become friends with," he said.

At least we know that if there were ever a remake, we would be inundated with robust director's cut content...




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